Game development

Essay Games Launches

It Took 29 Days to Make Flunked. It Took Three Years to Learn How.

Making a game alone is already a tall order. Making one with 3D environments, motion capture, original music, and a psychological horror story.

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Events

GameOn Awards This PGDX 2026

The GameOn Awards Ceremony happened during the 1st day of the Philippines Game Dev Expo at the SMX Convention Center Manila! A ceremony.

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Opinion

Why Are We Paying for Games That Aren’t Finished Yet?

I used to hate Early Access. Back then, when you bought a game, that was it. You popped in the disc, installed it,.

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Events

PGDX Launches HATCH for Filipino Game Developers

The Philippine GameDev Expo (PGDX) has officially launched HATCH, a new online platform dedicated to showcasing Filipino-made games and connecting local game developers.

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Games Gaming News Launches Review Updates

One Pinoy Dev, One Game That Hits Hard

Introduction: Every Object Has a Story Every object has a story. That idea sits at the center of Lost & Found, a narrative-driven.

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