Philippine Indie Games

Essay Games Launches

It Took 29 Days to Make Flunked. It Took Three Years to Learn How.

Making a game alone is already a tall order. Making one with 3D environments, motion capture, original music, and a psychological horror story.

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Events

GameOn Awards This PGDX 2026

The GameOn Awards Ceremony happened during the 1st day of the Philippines Game Dev Expo at the SMX Convention Center Manila! A ceremony.

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Events

PGDX Launches HATCH for Filipino Game Developers

The Philippine GameDev Expo (PGDX) has officially launched HATCH, a new online platform dedicated to showcasing Filipino-made games and connecting local game developers.

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